Eggnogg++ Windows client

Extract the entire zip into a folder and run eggnoggplusplus.exe.
Keep the DLLs and resources folder beside the executable. No installation,
Visual Studio or source checkout is needed.

Enter your name, the server's IP address and UDP port (default 27020).
Select a lobby, then Red team or Blue team. Team counts update live.
Each lobby has six slots, with at most three players per team.
The server operator starts the match with /start <lobby-number>.
One Swordfighter on each team is chosen randomly; a full team also has two Knickerbockers.

A/D: move. W/S: aim or crouch. V: jump. B: attack or throw.
F1: reopen the connection menu. Escape: resume a running match.
`: toggle the debug view.

The server controls gameplay settings and the level. Local game.toml edits
only affect --offline, which opens the local testing arena.
The server binary is built separately; see docs/multiplayer.md in the source.
